Art 245
Clint Sleeper
December 16, 2014
Final Paper
Compare and Contrast of Damien Hypolite and Chloe Varelidi
Art is ever evolving as technology progress’s over time. In the beginning art was considered as painting, drawing, sculpting, etc. However, as the 21st century continues to flourish with devices, art has also included Digital Media. In today’s world, Digital Media is the most prominent medium of exposing knowledge, entertainment, news, and art to the world in the the most easiest fashion. Digital Media can range from T.V. shows to online ads and is easily bared to the public so long as there is a T.V. or computer near. With such exposure, it isn’t surprising that artist too have taken the opportunity to play with this new medium of art.
Artist such as Damien Hypolite and Chloe Varelidi have delved into Digital Media and molded it to use for their own Art. These artist have both found fascination in game art and the way it affects the world. However they both use it in different ways. Games today have also evolved as graphics become more and more lifelike. Video games are notoriously seen as just a tool to pass the time for adults and children alike. It is also feared to be the reason for violence in the new generations whom parents allow their children to play. What is not understood is that video games are tools for learning as well. If children can supposedly learn violence through games, they too can learn history, art, and other knowledge put in games.
Assassin’s Creed by Ubisoft, is a game series that evoke violence but it is also well known for its grand library of history. In the game, the developers placed important cities and buildings from all over the world and also provide a bit of history to them. With that in mind, Artist Damien Hypolite, a French photographer as well as a chief editor of infographics at Avenire, uses Ubisoft’s latest Assassin Creed game for his recognized photography work. As an avid gamer, Damien was impressed with the photo realism that Assassin’s Creed: Unity displayed in the game and decided to take screenshots of the in game buildings. Since Assassin’s Creed: Unity also takes place where Damien lived, he scouted for the actual buildings located in his area. He then decided to combine the real locations with the photos of the buildings in the game and thus his “Then and Now” series was born.
The photographic comparison between the in game and real life buildings were extravagant. With Damien’s side by side comparison, it showed the gaming photorealism to the extremity it can be taken today. The amount of work it must have taken the programmers to duplicate the grandeur of a building must have been painstakingly staggering. The photos were as close to realistic as it can possibly get. With Damien’s demonstration for his combined love of videogames and art, we are able to see how digital media was used to display art. Both in video games as well as photography.
Chloe Varelidi, a game designer from New York, also uses games as a medium for art. However, unlike Damien, Chloe produces creative games for people to learn and prosper of off. Her work was actually used in the 2013 Mozilla Festival in London during Halloween. It’s called “Werefox” where Chloe and a fellow colleague designed a game of two factions. One side bourgeois, whom are trying to kill people. Then there are the Publicans, a group of pub owners who over heard the bourgeois’ plans and tried to save people. Another one of Chloe’s games, which is more child friendly, is a game called firefly. It’s basic game play is like that of tag. People wear a badge that Chloe creates, they also wear lights and people must collaborate to steal one another’s badge. Chloe’s art can be found as pieces for the games she create for digital media such as cards, badges and on occasion apps.
The five reason for Chloe‘s love for video games are because:1. they make people more social. 2. They empower people to become more creative. 3. By playing video games with others, they learn empathy due to trying to see other’s and their way of playing games. 4. They give us life by being more playful and silly. Finally 5. Video games doesn’t make people quitters. If they come upon an obstacle, they get up and try again.
These two artist are completely different in the way they use games to exploit digital media. Damien is one who is inspired by in game art and builds upon that art to create a juxtapose photorealistic series. Whereas Chloe builds interesting games through digital media to involve get children and adults alike to learn and play. These two artist may not be the same though they use games as an outlet for their art.
It is easy to see that Digital media is an aspect that contemporary artist are starting to utilize to get the best affect for their ideals. They use it to show that there is much more artist have done since technology had moved forward. Video game concepts that are based on real buildings, help inspire artist to go out and see for themselves the architectural beauty that inspiration came from. Artist such as Chloe, provide digital media their talents to make interactive games for children.
I tried to get in contact with both Chloe and Damien, but to no avail was I successful. Nevertheless it’s interesting to see where technology and digital media has brought the world of art. It’s intricate designs being used for interactive games or to help spread history of a world long gone. I find that these artist were amazing with their work and their interest were the same as my own. I’m astonished by their use of digital media in their works.
No comments:
Post a Comment